Year in Indie Devs: Bolt, Imangi, Critical Thought Lead The Pack

We’ve discussed the Big Developers already so let’s now focus on the smaller (maybe mightier) devs, the Indies! The AppStore has been outrageous lately with all the wacky and entertaining app. This year has been a phenomenal for our Indie Devs and their games. Watching them like an eagle’s eye, we’ve all seen what they’re capable of and surely anticipate new releases. Let’s discuss some of the more prominent ones…

Bolt Creative (Pocket God)

First we have Pocket God, the first interactive, god-feeling app that puts you in control of these little monsters, Pygmies. You can pretty much “man-handle” them by throwing them in the sea to drown, feed them sharks, start a fire, a title wave, and even wake a giant ice monster. Pretty intense eh? Well that’s nothing.

pocket-god-2

Developed and published by Bolt Creative’s Dave Castelnuovo, this game holds nothing but creativeness and insanity! Unfortunately, this was the only distinguished app from them, but boy did it manage!

Imangi Studios (Harbor Master, Hippo High Dive , geoSpark)

This developer started hitting its stride with Harbor Master and has since released Hippo High Dive and a game in cooperation with our next featured indie dev. Harbor Master we believe is the second line drawing game, at least the second to hit it big next to Flight Control of course.

harbor-master-2

These devs seemed to have focused on casual but addicting games which include the purple hippo going through rings of fire in Hippo High Dive, and the latest casual gaming addiction geoSpark.

Critical Thought Games (geoDefense Swarm, geoSpark)

Critical Thought made a mark on the store by their two “challenging than most” tower defense games which includes geoDefense Swarm.

geodefense-swarm-4 geospark-2

They have since partnered with Imangi Studios to bring us geoSpark which is the most casual of all their games but still maintains the blue sheath design their most famous for.

Mountain Sheep (Minigore)

Minigore was quickly popular after the release date, and not only because it’s amazing graphics and gamelplay, but because it was introduced to us from an unknown Indie Dev, Mountain Sheep (published by Chillingo).

minigore-2

I was astonished when I headed into this game and started shooting all those monsters and watching my score raise. It is addicting! It’s simple too, shoot as many enemies as possible without dying, and you earn points. Awesome, awesome game!

Backflip Studios (Paper Toss: World Tour; Ragdoll Blaster)

Paper Toss definitely has some potential, but I can get thrown off course pretty quick, but that’s just me. Not only do the superior graphics instantaneously grab your attention, but so does the game entirely.

paper-toss-1

It’s quite entertaining, what you do is toss the crushed up paper into a trash can while you have a slight wind (for the fan) blowing in a direction, so you must throw it right. This game is perfect because it all fits in right as you can see.

Indie Power

Though they do not have numerous games charting on the Top 100 Paid apps, these developers have managed to beat the odds and even reach the charts at one point of their games life cycles. Bolt Creative is even able to stay in the charts for almost a year now, and their app has re-entered the Top 10 paid apps just recently.

Let these guys be a lesson to everyone that things can happen if you work hard for it. It doesn’t usually take just one app to catapult you on top, just ask Imangi Studios. Keep going at it Indie Devs! We expect more from you in the next year!

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  • http://twitter.com/SaintCurmudgeon @SaintCurmudgeon

    Independents have made a huge impact in iPhone gaming. In fact, the platform with the iTunes app store seems to be the perfect environment for it. I love Pocket God, Minigore, Harbor Master, GeoDefense and others.

  • http://twitter.com/SaintCurmudgeon @SaintCurmudgeon

    Independents have made a huge impact in iPhone gaming. In fact, the platform with the iTunes app store seems to be the perfect environment for it. I love Pocket God, Minigore, Harbor Master, GeoDefense and others.

    • Drew LaCroix

      I completely agree with you, it's almost as if the App Store has been taken over by these amazing Indie Dev's. Keep at it!

    • Drew LaCroix

      I completely agree with you, it's almost as if the App Store has been taken over by these amazing Indie Dev's. Keep at it!

  • http://twitter.com/SaintCurmudgeon @SaintCurmudgeon

    Independents have made a huge impact in iPhone gaming. In fact, the platform with the iTunes app store seems to be the perfect environment for it. I love Pocket God, Minigore, Harbor Master, GeoDefense and others.

    • Drew LaCroix

      I completely agree with you, it's almost as if the App Store has been taken over by these amazing Indie Dev's. Keep at it!

  • http://twitter.com/smithy1111 @smithy1111

    Critical Thought has impressed me the most of those mentioned – very impressive games from a one-man show!!

  • http://twitter.com/smithy1111 @smithy1111

    Critical Thought has impressed me the most of those mentioned – very impressive games from a one-man show!!

  • http://twitter.com/smithy1111 @smithy1111

    Critical Thought has impressed me the most of those mentioned – very impressive games from a one-man show!!

  • http://twitter.com/Alex_Ferrigno @Alex_Ferrigno

    PG is definitely my favourite out of those, and, I think, the most amazing seeing as it's still in the charts and still being updated after a whole year, KUDOS TO DAVE AND ALLAN :)

    • http://intensedebate.com/people/ninjames ninjames

      I blame the VERY clever Gizmodo advertisement they ran over Christmas. BACK TO TOP 10 after almost a year. IMPRESSIVE

    • http://twitter.com/Alex_Ferrigno @Alex_Ferrigno

      I heard about that, but I never saw it, got a link?

    • http://twitter.com/Alex_Ferrigno @Alex_Ferrigno

      I heard about that, but I never saw it, got a link?

    • http://intensedebate.com/people/ninjames ninjames

      I blame the VERY clever Gizmodo advertisement they ran over Christmas. BACK TO TOP 10 after almost a year. IMPRESSIVE

  • http://twitter.com/Alex_Ferrigno @Alex_Ferrigno

    PG is definitely my favourite out of those, and, I think, the most amazing seeing as it's still in the charts and still being updated after a whole year, KUDOS TO DAVE AND ALLAN :)

  • http://twitter.com/Alex_Ferrigno @Alex_Ferrigno

    PG is definitely my favourite out of those, and, I think, the most amazing seeing as it's still in the charts and still being updated after a whole year, KUDOS TO DAVE AND ALLAN :)

    • http://intensedebate.com/people/ninjames ninjames

      I blame the VERY clever Gizmodo advertisement they ran over Christmas. BACK TO TOP 10 after almost a year. IMPRESSIVE

    • http://twitter.com/Alex_Ferrigno @Alex_Ferrigno

      I heard about that, but I never saw it, got a link?

  • kdhomick

    Glad to see you highlighting the Indies. There are some great ones on this list. I spent a good chunk of time obsessed with Ragdoll Blaster this past year, so props to Backflip. Imangi and Critical Thought mashed up to give us GeoSpark, which I'm currently loving, not to mention GD Swarm and Harbor Master, which I have also enjoyed this year. Pocket God is still bringing it strong, too. I only hope that the success of these guys continues to attract other talented devs to produce games for the iDevice.

  • kdhomick

    Glad to see you highlighting the Indies. There are some great ones on this list. I spent a good chunk of time obsessed with Ragdoll Blaster this past year, so props to Backflip. Imangi and Critical Thought mashed up to give us GeoSpark, which I'm currently loving, not to mention GD Swarm and Harbor Master, which I have also enjoyed this year. Pocket God is still bringing it strong, too. I only hope that the success of these guys continues to attract other talented devs to produce games for the iDevice.

  • kdhomick

    Glad to see you highlighting the Indies. There are some great ones on this list. I spent a good chunk of time obsessed with Ragdoll Blaster this past year, so props to Backflip. Imangi and Critical Thought mashed up to give us GeoSpark, which I'm currently loving, not to mention GD Swarm and Harbor Master, which I have also enjoyed this year. Pocket God is still bringing it strong, too. I only hope that the success of these guys continues to attract other talented devs to produce games for the iDevice.

  • http://twitter.com/wamid @wamid

    its crazy how some of the most amazing games are indie!

  • http://twitter.com/wamid @wamid

    its crazy how some of the most amazing games are indie!

  • http://twitter.com/wamid @wamid

    its crazy how some of the most amazing games are indie!

  • http://twitter.com/watever486 @watever486

    Still not so sure why everyone loves PG so much but anyway, Imangi and Critical Thought are great, but where are Firemint, Tiger Style, Alley Labs, True Axis, and Illusion Labs?

  • http://twitter.com/watever486 @watever486

    Still not so sure why everyone loves PG so much but anyway, Imangi and Critical Thought are great, but where are Firemint, Tiger Style, Alley Labs, True Axis, and Illusion Labs?

  • http://twitter.com/watever486 @watever486

    Still not so sure why everyone loves PG so much but anyway, Imangi and Critical Thought are great, but where are Firemint, Tiger Style, Alley Labs, True Axis, and Illusion Labs?

  • http://www.twitter.com/erichd ErichD

    Bolt redefined the playing field with PG, showing that the App Store allows even two-man teams to top the sales charts, no marketing department and magazine/TV ad buys required. That alone further encouraged every would-be coder to pony up the $99 and build for the platform.

  • http://www.twitter.com/erichd ErichD

    Bolt redefined the playing field with PG, showing that the App Store allows even two-man teams to top the sales charts, no marketing department and magazine/TV ad buys required. That alone further encouraged every would-be coder to pony up the $99 and build for the platform.

  • http://www.twitter.com/erichd ErichD

    Bolt redefined the playing field with PG, showing that the App Store allows even two-man teams to top the sales charts, no marketing department and magazine/TV ad buys required. That alone further encouraged every would-be coder to pony up the $99 and build for the platform.

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