We here over at The APPera love us some MMA . While we await this weeks championship bout between perfectionist George “Rush” St-Pierre and bad boy challenger Josh Koscheck; here is our review of THQ’s latest title, UFC Undisputed 2010 for iPhone/iPad!
“So … you want to be a fighter? UFC® Undisputed™ 2010 is the only mixed martial arts (MMA) videogame that delivers the action, intensity and prestige of the Ultimate Fighting Championship® (UFC). Step into a simplified virtual handheld Octagon™ on the iPhone and iPad to experience fast-paced and fun MMA action with more than 25 of the best UFC fighters in the world.”
The design for UFC Undisputed 2010 is top notch. As soon as the game loads you hear the authentic pump you up music you’ve come to expect from the Ultimate Fighting Championship. Fighter character models are polished and detailed. As expected, UFC commentators Mike Goldberg and Joe Rogan bless us with their voices and offer and genuine UFC feel to the game. (IT IS AAAAAAAAAAAL OVER)
The game offers different controls depending on whether you are standing, in the clinch, or on the ground:
Standing: Controls are simple, standard D-pad used for movement/takedowns on the left. Punch and Kick buttons on the right. Simply tapping the punch button will execute a simple jab whereas swiping your finger will execute a much stronger strike. The same applies to the kick button. Blocking you head is as simple as swiping back on the punch button. Body blows cannot be blocked. (lol wut)
Clinch: When in close range to an opponent the clinch button presents itself above the D-pad. While in the clinch, you can still execute punches/kicks but cannot execute transitions to better, more dominant positions. You can however take an opponent down if you are a wrestler or pull guard if you are playing a jiu jitsu guy simply by pressing down on the D-pad while in the clinch.
Ground: Like the clinch, you can still land strikes on the ground while on top or bottom. This is where the controls get bad. Transitions are annoying and frustrating to complete. The game makes you trace a circle either clockwise or counterclockwise to change to a more advantageous position or to get up back to standing position. Submissions are available in the game but similarly depend on tracing three symbols in sequence.
UFC Undisputed 2010 has two modes; Exhibition and Tournament mode. Exhibition mode offers a quick-fight single match between any two fighters from the same weight class. (Excluding the newly created featherweight division from UFC-WEC merger) Tournament mode offers more of the same, eliminate all opponents in your chosen weight class and win become champ.
The games two modes are complimented by a nice roster of fighters from all five weight divisions. The game offers 25 well known fighters including Anderson Silva, Forrest Griffin, BJ Penn, Cain Velasquez, and GSP just to name a few.
Gameplay is exiting and gratifying when you are able to get the controls down. Standing and banging is fun but without the ability to block body shots it doesn’t take very much skill to KO the mediocre AI of the CPU opponent. Ground game can be frustrating at times with the constant circle tracing to get transition into a better position. I would have liked to see a battle mode where I could fight a real player via Wi-Fi or Bluetooth.
THQ has given us a well presented and respectable Mixed Martial Arts game for UFC fans as well as MMA fans. This version of the game is not as detailed as the console versions but does provide a worthy MMA experience for the iPhone/iPad. UFC fans will definitely want to check this one out.
As for UFC 124, who do you think will come out on top in the main event? GSP or Koscheck? We’re going with GSP but anything is possible in MMA!