We’ve finally made it to the final 10 for our Top 50 of 2011. To recap the previous 40 games we’ve picked, click first, second, third and fourth links to read them. I think we coincidentally save the best for last though we revealed them in alphabetical order.
Spy Mouse - Review -
If you’ve ever played a game from Firemint in the past, you know what to expect: a game that has been in the making for a while, with the team taking its time to pour in love and quality to make an awesome game, and SPY mouse is no exception. It breathes new life into the line drawing genre and it’s an interesting take on it. I recommend you pick it up.
This is a difficult one to describe without spoiling the game for you if you haven’t already played it. It’s not your typical game, but more of an experience as you play. Honestly, I’d say the soundtrack alone is worth it, to this date it’s still the best soundtrack on an iOS game and lives on in my iTunes. If you have an iPad this is a must own, and now you can play it on your iPhone or iPod Touch too!
Temple Run - Review -
Amongst the puzzles and high concept console like action adventure games are arcade and casual games. Temple Run is the most addicting game we’ve ran into in a long god dang time. It takes a LOT for a new iPhone game to stay on my dock, and this one definitely will!
It is a very retro game, that’s addictive, simple, very challenging, but can get frustrating, as there is no checkpoints or lives. One faulty move or error, and you are out, but that is all part of the challenge right?
The Dark Meadow – Review – Universal
The Dark Meadow is a great example of what can be done with iOS when you work hard to polish your game. The gameplay itself builds on the Infinity Blade formula, but what it adds makes it worthwhile. Not only will you have up close sword battle, but you also have a long range crossbow to use. The game also takes advantage of the Unreal Engine, and presentation is top notch.
Tiny Tower - Review -
They did that with Pocket Frogs , and it doesn’t seem like they have a problem doing it again with Tiny Tower. If you look at freemium games as filth of the App Store, this game just might change your opinion.
Tiny Wings - Review -
Not necessarily the most captivating openings to the description of an iPhone game, but Tiny Wings by Andreas Illiger could very well be one of the highlights of the year. Here’s why you should pick up a game with a bird that is not so angry.
I wasn’t expecting much going into this game, but I was pleasantly surprised by the time I was done with it. Basically, if you’re looking for a quick fix, puzzle game, Where’s My Water is the game for you. Current (and former) Cut the Rope addicts should also look into the game, since it’s right up your alley. Highly recommended.
If there’s ever been a game that’s begged to be ported to the touchscreen, it’s World of Goo. The game has its own unique and creative art style, which is accompanied by the game’s soundtrack, and brilliant level design. As for controls, like I said above, it’s just meant for the touchscreen. World of Goo is a full quality game that was beautifully ported to the iPad, and is an absolute must own, especially if you’re going to play this on the iPad.
Zombie Gunship is another example of how fun a simple idea can be. Your view throughout the game is a grainy black and white night-vision display, with you using the targeting systems on an AC-130. You’ll be on a plane, which is moving around so your perspective slowly changes. You’ll have up to three weapons and needless to say, the game gets pretty hectic. For that reason, and because it’s just a ton of fun to play, Zombie Gunship made our top 50.
Now that the list has been completed, what do you think of our top 50 of 2011? We’ll have a full recap tomorrow of the full list and then voting begins. We might even feel generous this year and give out a couple of iPod Shuffles or two! WHO KNOWS?