And it’s confirmed: Phosphor Games’s “Horn” is coming to iPhone and iPad. And to make things better, we have a new trailer! In it you can catch a glimpse at some of the features of the game, and just what we can expect. One word: gorgeous.
Some of the game play resembles Infinity Blade, although it seems to have more adventure mechanics. It also feels more like a fantasy game, instead of the serious fantasy Infinity Blade tries to create.
Horn’s third-person action-adventure gameplay allows for complete free-roaming movement through the nine stages – no virtual buttons. Players simple tap where they want to move, with all other controls handled by contextual touch-screen inputs. Shimmying along ledges, activating grappling hooks and all other specialized movements that would normally be handled with a button press have been translated to gestural controls instead.
The combat I experienced was all one-on-one. The camera locks-on to your single opponent, allowing you to circle around them Zelda-style. This makes it easy to dodge-roll away from enemy attacks and counter-attack with swipes of your own.
Despite the big Zynga logo, keep in mind they are just publishing the game. And how can you stay away from the ‘Shadow of the Colossus’ style enemies? There’s still no official release date yet, except “soon” and “August”.