A lot of people – myself included – like to adhere to the old adage “if it ain’t broke, don’t fix it”. When it comes to video games there’s some credence to this philosophy, but it shouldn’t come at the expense of not making a product better.
Gold Keeper was a fun little game with a quirky premise that made being the bad guy enjoyable. Like most games, however, there was certainly room for improvement, and I can see some of those things in Gold Keeper 2. Unfortunately, the new features of Gold Keeper 2 really should have been updates to the original Gold Keeper.
While I liked the artwork, I wasn’t a real big fan of Crazy Penguin Catapult, and I never tried the sequel. Crazy Penguin Party looked like it might be different, though….
Sure it was in the same “universe”, but it was a collection of party games featuring everyone’s favorite cartoon penguins. As it turns out, the game is actually pretty fun. I think it would be a lot more enjoyable as a true party game played against friends you love to taunt, but since I have to suffice with my own presence (and I’m not about to sit and taunt myself) I still managed to find it rather enjoyable. Now if only the computer would stop cheating…
Hey look, another Breakout clone. Did we really need one of those? I didn’t think so either, but it turns out maybe I was wrong. Normally I struggle through a few levels so I can say that I’ve played enough to write my review… BUT
In the case of 3D Brick Breaker Revolution 2 I’ve already played 20+ levels in Classic mode (some more than once) and 3 level sets in Revolution mode, and I’m actually not bored yet. I’m still not eager to run out and buy every Breakout clone that I can get my hands on, but if developers do decide they need to continue making such games, I hope they take a serious look at this one as a good example of what to do right.
Who knew the food industry could be so fun? First there were frantic bakeries, then came a hoppin’ sub shop, and now… ketchup? You read that right. The game KatchUp is all about the fine art of bottling ketchup.
And there’s no room to get cocky in this game. Just when you think you’ve got things under control you start feeling like Lucy in the candy making plant. If you know what I’m talking about, thank you. If not, go give your mom or dad their iPhone back. Anyway, on to the game of KatchUp…
I’m sorry to disappoint the expectant ones, but this has nothing to do with the late Michael Jackson (outside the name of course). Instead, it is a really interesting take on the whole rhythm game genre.
Instead of trying to tap notes when the reach a certain place on the screen, you’re actually trying to repeat a rhythm created by two or more instruments. Personally I really haven’t gotten the hang of it yet, but I still find it much more fascinating than the whole Tap Tap Revenge style of game play. Plus, this particular game has a certain style about it that really has me hooked.
Unfortunately, the most puzzling physics of the game are those entailed in controlling your ship. The game looks good and the music is pretty awesome, but a sub-par control scheme really puts a damper on the whole thing.
So what happens when Peter Parker retires and gets lazy and overweight? Why, he becomes a Rope Raider, of course! Okay, I’m just kidding, but I had to come up with some reason for this game.
I’m a firm believer that some games don’t need a backstory or explanation, but that’s usually because they’re so enjoyable that it doesn’t really matter. Unfortunately, that’s not the case for Rope Raider. When you’re swinging through a cityscape to thwart bad guys in a spider costume it can be rather entertaining. When you’re doing it simply to see how far you can get and to collect coins, it ends up being rather dull.
I’ve never been a big fan of Tower Defense games to begin with, so the first question I have when reviewing one is “do we really need another one?” In this case, unfortunately, the answer is no.
The game looks good, and I like the idea that the “towers” you’re using are actually creatures. However, from what I’ve played so far there’s nothing in the mechanics of the game that really make it any different than all the other tower defense games I’ve played on my iPod. And given how many actually exist, that’s not a good thing.
Sure there are quite a few scenes where you have to find objects. However, the bulk of the game revolves around puzzles and mini games. Through in a clichéd yet compelling story, awesome artwork and pretty decent computer acting, and you’ve got one slick detective game for your iPhone.
If I had to try and come up with a list of my favorite computer games from when I was younger, Rampage would definitely be on that list. Does this game recapture that?
I miss Lizzie and the gang, but thanks to Origin8 there’s a new kid on the block, and this robot sure does know how to go on a rampage! Unfortunately there is no climbing of buildings or eating civilians here, but Robot Rampage certainly captures the spirit of Rampage quite well. And, most any game full of mass destruction is okay in my book.