iBlast Moki HD Review: Bigger Isn’t Always Better

The iPhone’s been home to some of the most interesting puzzle titles one of the bests include this title now on the iPad…

iBlast Moki HD ($4.99)

iblast-moki-hd-0

iBlast Moki was just an amazing puzzler for the iPhone. Technically, the iPad version should be coming out of the gates with much success but sadly it doesn’t. It’s still fun to play but I was expecting a lot more…

Recap

I’ve been playing a ton of HD apps on the iPad since release. Though I’ve been OK with most, and enjoyed / recommended most, iBlast Moki is a bit different. What’s new are the HD graphics so it won’t pixel up. Other than that, it’s the same levels and everything from the iPhone version.

iblast-moki-hd-0

Now, I know what you’re thinking. iBlast Moki HD has its advantages, since the iPad is so much bigger, you can see almost always the whole level on the screen without having to move around, like the iPhone version. The controls feel good, it’s quite natural, dragging the bombs and other objects onto the screen, etc.

iblast-moki-hd-0

If you enjoyed iBlast Moki on the iPhone, you’ll probably enjoy it on the iPad. I enjoyed it on the iPhone, and though I’m enjoying it on the iPad, it’s not exactly one I’d recommend to everybody. Like I said above, if you REALLY like the game, or have never played it and own a iPad, give it a shot. If you’re not too hot about the game on iPhone, the iPad version isn’t going to work miracles for you.

What’s New?

Nothing, just the HD graphics, it’s the same levels as the iPhone version.

iblast-moki-hd-0

Suggestions

If some iPad specific levels (like in Labyrinth 2) were added, either as update or DLC, it would add a lot to the game, and make it much more recommendable, because right now, it’s just everything bigger.

iblast-moki-hd-0

Conclusion

Though no matter what, I always enjoy iBlast Moki, recommending it to everyone is hard. If you’ve never played the game before, buy the HD version. And if you really really enjoyed the iPhone version, you’ll have a blast (like me) playing it. At the end, it depends on what type of person you are.

You can leave a response, or trackback from your own site.
  • http://intensedebate.com/people/cjsbug cjsbug

    For any puzzle game that is migrating to HD, there needs to be additional content, not just beautification. Once you've solved a puzzle/level, there's not much satisfaction to be had in doing it again. No challenge, no thinking, just repetition.

    One thing that might be better with iBlast Moki HD is the use of the level editor, so there are possibilities for better user-generated content. Only a guess, though, since i do not have a iPad. :)

  • http://intensedebate.com/people/cjsbug cjsbug

    For any puzzle game that is migrating to HD, there needs to be additional content, not just beautification. Once you've solved a puzzle/level, there's not much satisfaction to be had in doing it again. No challenge, no thinking, just repetition.

    One thing that might be better with iBlast Moki HD is the use of the level editor, so there are possibilities for better user-generated content. Only a guess, though, since i do not have a iPad. :)

  • http://intensedebate.com/people/cjsbug cjsbug

    For any puzzle game that is migrating to HD, there needs to be additional content, not just beautification. Once you've solved a puzzle/level, there's not much satisfaction to be had in doing it again. No challenge, no thinking, just repetition.

    One thing that might be better with iBlast Moki HD is the use of the level editor, so there are possibilities for better user-generated content. Only a guess, though, since i do not have a iPad. :)

    • http://intensedebate.com/people/ninjames ninjames

      I think Dan is lazy to create his own levels but yes there's an editor.

    • http://intensedebate.com/people/ninjames ninjames

      I think Dan is lazy to create his own levels but yes there's an editor.

    • http://intensedebate.com/people/ninjames ninjames

      I think Dan is lazy to create his own levels but yes there's an editor.

  • http://intensedebate.com/people/cjsbug cjsbug

    For any puzzle game that is migrating to HD, there needs to be additional content, not just beautification. Once you've solved a puzzle/level, there's not much satisfaction to be had in doing it again. No challenge, no thinking, just repetition.

    One thing that might be better with iBlast Moki HD is the use of the level editor, so there are possibilities for better user-generated content. Only a guess, though, since i do not have a iPad. :)

    • http://intensedebate.com/people/ninjames ninjames

      I think Dan is lazy to create his own levels but yes there's an editor.

  • yanhua wu
Powered by WordPress | Designed by: MMORPG Games | Thanks to Game Music Soundtracks, VPS Hosting and Website Hosting